Players who choose the Rune Knight class are introduced to a new system of buffs and attacks in the form of rune stones. Dragon Breath ignores reductions in PVP / WoE and is one of the main killing skills, but depends on party buffs such as Magic Strings and Sacrament.įinally, there are the the runes themselves. The upside is that Bowling Bash and Brandish Spear is one of the most powerful non-third class AOEs and can be used until level 110-120 or so, but does require a good weapon. Rune Knights aspiring to have a Dragon Breath end-game build but do not want to use a skill/stat reset may resort to being mainly a party tank for 20-30 base levels until their HP and SP pools are higher for better damage, as that is how the Dragon Breath skill formula is calculated.
Unfortunately, they suffer from a poor skill tree layout, forcing players to have to get 22 job points to max a basic AOE leveling skill ( Ignition Break), or going with a Dragon Breath build early on, which may not be very strong in the first 20-30 levels. Rune Knights have a slower startup leveling-wise, but they can become one of the most versatile and powerful classes in the game. They have traded in their Pecos for new dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes. Their name is often abbreviated and referred to as "RK". Rune Knights are the final evolution of the Knight classes.